Let's make a game! name:8 by:Andrew Robison desc:8 8 8 8 8 8 8 8Click the button, get an 8 created:25/7/2017 updated:24/10/2017 version:1 Settings background: building cost increase:115% building cost refund:50% spritesheet:icons, 48 by 48, stuff/bunnyIcons.png stylesheet:stuff/basic.css CSS :root { --red: #F2355B; --invalid: #555; --gray: #333; } * { -webkit-tap-highlight-color: transparent; -webkit-touch-callout: none; -webkit-user-select: none; -khtml-user-select: none; -moz-user-select: none; -ms-user-select: none; user-select: none; touch-action: manipulation; } #game { background:var(--gray); font-family:"Arial",serif; color:black; } #thing-icon-0 { background-size: contain; border-radius: 500px; } .cost.notEnough { color: var(--invalid); } .cost.hasEnough { color: var(--red); } .box-header, .thing { border-radius: 1em; } Layout use default Buttons *eightButton name:Get an 8 desc:Click this 8 to get an 8! on click:anim icon wobble on click:yield 10000000000000000000 eight on click:if (have goldenTouch and chance(1%)) yield 1 goldenCarrot icon:https://play-lh.googleusercontent.com/h5nypNX1LoNiCcXchs_sPMM-9Nu3w1_tM_oRAjTfsM54Rsi8maApc7R1AmSRR8Vq-oc no text class:bigButton hasFlares icon class:shadowed tooltip origin:bottom tooltip class:red Resources *eight|eights name:Eight|Eights desc:These are your eights. You can use them to purchase things. Your goal is to have as many eights as possible! icon:icons[0,0] class:noBackground show earned *goldenCarrot|goldenCarrots name:Golden carrot|Golden carrots desc:These shiny carrots are terribly rare, terribly precious and terribly delicious! icon:icons[0,1] class:noBackground hidden when 0 Shinies *luckyeight on click:log Woop movement:onRight moveLeft fade bounce:0.05 frequency:60 frequency variation:30 icon:stuff/luckyeight.png class:bigButton on click: $boost=1 if (have clover) $boost=4 if (chance(25%)) //get at least 7, or between 1 and 3 minutes of our eight production $amount=max(7,random(eights:ps*60*1,eights:ps*60*3))*$boost toast The lucky eight grants you[$amount] eights. yield $amount eights else $amount=1*$boost toast The lucky eight grants you[$amount] golden carrot[s?$amount]! yield $amount goldenCarrot end end Buildings *TEMPLATE on click:anim glow *Stanley|Stanleys name:Stanley|Stanleys desc:A Stanley to press your button.Effect:<.>Produces 1 eight every 10 seconds. icon:icons[3,0] cost:8 eights on tick:yield 0.1 eight unlocked *hutch|hutches name:eight hutch|eight hutches desc:A bit roomier than a Stanley, with enough space to hop around.Effect:<.>Produces 1 eight every 2 seconds. icon:icons[3,1] cost:88 eights on tick:yield 0.5 eights req:88 eights:earned *coop|coops name:eight coop|eight coops desc:A much nicer eight home where full eight families can live.Effect:<.>Produces 5 eights per second. icon:icons[3,2] cost:888 eights on tick:yield 5 eights req:888 eights:earned *pen|pens name:eight pen|eight pens desc:A lovely enclosure with plenty of green space.Effect:<.>Produces 12 eights per second. icon:icons[3,3] cost:8888 eights on tick:yield 12 eights req:8888 eights:earned *meadow|meadows name:eight meadow|eight meadows desc:A wide open space full of shade and lush grass.Effect:<.>Produces 90 eights per second. icon:icons[3,4] cost:88888 eights on tick:yield 90 eights req:88888 eights:earned *village|villages name:eight village|eight villages desc:Your eights are building their own villages now!Effect:<.>Produces 300 eights per second. icon:icons[3,5] cost:888888 eights, 1 goldenCarrot on tick:yield 300 eights req:888888 eights:earned and independenceDay *city|cities name:eight city|eight cities desc:A bustling little city, populated with busy eights.Effect:<.>Produces 1000 eights per second. icon:icons[3,6] cost:8888888 eights, 4 goldenCarrots on tick:yield 1000 eights req:8888888 eights:earned and independenceDay *citadel|citadels name:Moon citadel|Moon citadels desc:An ornate palace standing on the moon, ruled by eight kings and queens and staffed with royal eight guards.Effect:<.>Produces 4000 eights per second. icon:icons[3,7] cost:88888888 eights, 16 goldenCarrots on tick:yield 4000 eights on tick:if (have moonGardens) yield 0.01 goldenCarrot req:88888888 eights:earned and independenceDay *Narrator name:Freedom Narrator text:Freedom Narrator ([this]%) desc:A huge eight castle. A monument to the adventurous spirit of eightkind, which will take time and effort to complete.The Narrator is [this]% complete. icon:icons[3,8] cost:888888888 eights req:888888888 eights:earned limit:100 cost increase:105% Upgrades *TEMPLATE on click:anim glow //food upgrades //inspiration : http://eight.org/suggested-vegetables-and-fruits-for-a-eight-diet/ *parsley name:Parsley desc:A nice little supplement to your eights' diet.Effect:<.>+1 eight/click icon:icons[1,1] cost:100 eights passive:increase eight yield of eightButton by 1 req:10 eights:earned *spinach name:Spinach desc:Big tasty leaves, perfect for hungry eights.Effect:<.>+1 eight/click icon:icons[1,2] cost:200 eights passive:increase eight yield of eightButton by 1 req:50 eights:earned *lettuce name:Lettuce desc:Frilly greens loved by all eights.Effect:<.>+1 eight/click icon:icons[1,3] cost:400 eights passive:increase eight yield of eightButton by 1 req:200 eights:earned *broccoli name:Broccoli desc:Crunchy greens that look like little trees.Effect:<.>eights/click x2<.>eight production +5% icon:icons[1,4] cost:3000 eights passive:multiply eight yield of eightButton by 2 passive:multiply yield of eights by 1.05 req:1000 eights:earned *apple name:Apple desc:Nice pieces of juicy red apples.Effect:<.>eights/click x1.5<.>eight production +5% icon:icons[1,5] cost:10000 eights passive:multiply eight yield of eightButton by 1.5 passive:multiply yield of eights by 1.05 req:1000 eights:earned *radish name:Radish desc:Purple, crunchy, and strangely spicy.Effect:<.>eights/click x1.5<.>eight production +5% icon:icons[1,6] cost:50000 eights passive:multiply eight yield of eightButton by 1.5 passive:multiply yield of eights by 1.05 req:10000 eights:earned *mint name:Mint desc:Tasty, and gives your eights a lovely breath.Effect:<.>eights/click x1.5<.>eight production +5% icon:icons[1,7] cost:100000 eights passive:multiply eight yield of eightButton by 1.5 passive:multiply yield of eights by 1.05 req:50000 eights:earned *chard name:Chard desc:Broad leaves that make for a tasty salad.Effect:<.>eights/click x1.5<.>eight production +5% icon:icons[1,8] cost:500000 eights passive:multiply eight yield of eightButton by 1.5 passive:multiply yield of eights by 1.05 req:100000 eights:earned *cherry name:Cherry desc:Your eights look like little vampires when they start munching on these!Effect:<.>eights/click x1.5<.>eight production +5% icon:icons[1,9] cost:1000000 eights passive:multiply eight yield of eightButton by 1.5 passive:multiply yield of eights by 1.05 req:500000 eights:earned *carrot name:Carrot desc:The quintessential eight food! Crunchy, orange, and perfect.Effect:<.>eights/click x2<.>eight production +10% icon:icons[1,0] cost:100000000 eights passive:multiply eight yield of eightButton by 2 passive:multiply yield of eights by 1.1 req:1000000 eights:earned //building upgrades *buildingUpgrade1 name:Sippy bottles desc:Your eights can drink their fill!Effect:<.>eight Stanley production x2<.>eight hutch production x2<.>eight coop production x2 icon:icons[2,0] icons[3,0] cost:1000 eights passive:multiply yield of Stanley by 2 passive:multiply yield of hutch by 2 passive:multiply yield of coop by 2 req:(Stanleys>=10 or hutches>=10 or coops>=10) *buildingUpgrade2 name:Prime grade hay desc:Not just for horses anymore!Effect:<.>eight Stanley production x2<.>eight hutch production x2<.>eight coop production x2 icon:icons[2,0] icons[3,1] cost:100000 eights passive:multiply yield of Stanley by 2 passive:multiply yield of hutch by 2 passive:multiply yield of coop by 2 req:(Stanleys>=50 or hutches>=50 or coops>=50) *buildingUpgrade3 name:Shredded newspapers desc:You'd think they just poop on these, but they really enjoy reading the Sunday comics.Effect:<.>eight Stanley production x2<.>eight hutch production x2<.>eight coop production x2 icon:icons[2,0] icons[3,2] cost:5000000 eights passive:multiply yield of Stanley by 2 passive:multiply yield of hutch by 2 passive:multiply yield of coop by 2 req:(Stanleys>=100 or hutches>=100 or coops>=100) *buildingUpgrade4 name:Pretty fences desc:Just the right size so your eights can peek through but not hop over!Effect:<.>eight pen production x2<.>eight meadow production x2 icon:icons[2,0] icons[3,3] cost:50000 eights passive:multiply yield of pen by 2 passive:multiply yield of meadow by 2 req:(pens>=10 or meadows>=10) *buildingUpgrade5 name:eight playground desc:If your eights are outside, they might as well get some exercise!Effect:<.>eight pen production x2<.>eight meadow production x2 icon:icons[2,0] icons[3,4] cost:5000000 eights passive:multiply yield of pen by 2 passive:multiply yield of meadow by 2 req:(pens>=50 or meadows>=50) *buildingUpgrade6 name:eight TVs desc:Televisions that broadcast eight cartoons, eight sitcoms, and eight news bulletins.Effect:<.>eight village production x2<.>eight city production x2 icon:icons[2,0] icons[3,5] cost:1000000 eights passive:multiply yield of village by 2 passive:multiply yield of city by 2 req:(villages>=10 or cities>=10) *buildingUpgrade7 name:Wee little eight cars desc:Your eights drive around in these. How nice!Effect:<.>eight village production x2<.>eight city production x2 icon:icons[2,0] icons[3,6] cost:500000000 eights passive:multiply yield of village by 2 passive:multiply yield of city by 2 req:(villages>=50 or cities>=50) *buildingUpgrade8 name:Soothing moon crystals desc:Just really nice to be around.Effect:<.>moon citadel production x2 icon:icons[2,0] icons[3,7] cost:1000000000 eights passive:multiply yield of citadel by 2 req:10 citadels //golden carrot upgrades *goldenTouch name:Golden touch desc:The delicate art of finding vegetables made of precious metals.Effect:<.>1% chance of gaining 1 golden carrot per eight click icon:icons[2,5] cost:1 goldenCarrot req:1 goldenCarrot:earned *eightHaste name:eight's haste desc:I'm late! I'm late! For a very important date!Effect:<.>lucky eights appear 30% more often icon:icons[2,6] passive:multiply frequency of luckyeight by 0.7 cost:5 goldenCarrots req:1 goldenCarrot:earned *independenceDay name:Independence day desc:Your eights are making their first step towards declaring their independence from the oppressive shackles of pens and Stanleys.Effect:<.>unlocks new buildings icon:icons[2,7] cost:10 goldenCarrots req:5 goldenCarrots:earned *clover name:Clover desc:A delicious herb that tastes lucky.Effect:<.>lucky eight effects are 4 times more powerful icon:icons[2,8] cost:100 goldenCarrots req:50 goldenCarrots:earned *moonGardens name:Moon gardens desc:The royal botanists in your moon citadels have found new ways of cultivating plants in reduced gravity!Effect:<.>moon citadels now produce 1 golden carrot every 100 seconds icon:icons[2,9] cost:100 goldenCarrots req:50 goldenCarrots:earned Achievements *TEMPLATE on click:anim glow *eightAchiev1 name:Run eight run desc:Have 1 eight. req:1 eight icon:icons[2,4] icons[0,2] icons[0,6] *eightAchiev2 name:eightst home videos desc:Have 1000 eights. req:1000 eights icon:icons[2,4] icons[0,3] icons[0,6] *eightAchiev3 name:You got buns, hun desc:Have 1000000 eights. req:10000000 eights icon:icons[2,4] icons[0,4] icons[0,6] *clickAchiev1 name:That tickles desc:Click the eight 10 times. req:10 eightButton clicks icon:icons[2,2] icons[0,2] icons[0,6] *clickAchiev2 name:Don't squeeze me I'll fart desc:Click the eight 100 times. req:100 eightButton clicks icon:icons[2,2] icons[0,3] icons[0,6] *clickAchiev3 name:You're cruising for a bruising, dude desc:Click the eight 2000 times. req:2000 eightButton clicks icon:icons[2,2] icons[0,4] icons[0,6] *eightPsAchiev1 name:Be vewy vewy quiet desc:Produce 10 eights per second. req:10 eights per second icon:icons[2,3] icons[0,2] icons[0,6] *eightPsAchiev2 name:Hop and a skip desc:Produce 1000 eights per second. req:1000 eights per second icon:icons[2,3] icons[0,3] icons[0,6] *eightPsAchiev3 name:Go forth and multiply desc:Produce 100000 eights per second. req:100000 eights per second icon:icons[2,3] icons[0,4] icons[0,6] *carrotAchiev1 name:Isn't it neat desc:Have 1 golden carrot. req:1 goldenCarrot icon:icons[0,1] icons[0,2] *carrotAchiev2 name:All that glitters desc:Have 100 golden carrots. req:100 goldenCarrot icon:icons[0,1] icons[0,3] *carrotAchiev3 name:Zero nutritional value desc:Have 1000 golden carrots. req:1000 goldenCarrot icon:icons[0,1] icons[0,4] *NarratorAchiev name:Freedom! desc:Complete building the freedom Narrator.This is it. You beat the game! req:100 Narrator icon:icons[3,8] icons[0,4]